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Sound design

Foley (sound design)

What is foley (sound design)? A clear definition from the sound design section of our glossary, with 13 related terms and further reading.

Definition of Foley (sound design)

In sound design, Foley is the reproduction of everyday sound effects that are added to films, videos, and other media in post-production to enhance audio quality. It is named after sound-effects artist Jack Foley. Foley sounds are used to enhance the auditory experience of viewers across film, audio dramas, and video games. They can be anything from the swishing of clothing and footsteps to squeaky doors and breaking glass. Foley can also be used to cover up unwanted sounds captured on the set of a movie during filming, such as overflying airplanes or passing traffic.

Places where the Foley process takes place are often referred to as a Foley stage or Foley studio. A Foley artist recreates the realistic ambient sounds that are portrayed in the film. The props and sets of a film often do not react the same way acoustically as their real-life counterparts, requiring filmmakers to Foley the sounds. The best Foley art is so well integrated into a film that it goes unnoticed by the audience. It helps to create a sense of reality within a scene. Without these crucial background noises, movies feel unnaturally quiet and uncomfortable.

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What is Foley (sound design)?

In sound design, Foley is the reproduction of everyday sound effects that are added to films, videos, and other media in post-production to enhance audio quality. It is named after sound-effects artist Jack Foley.

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